New mechanic: gliding
Changes
New features
_Glide
_New gliding mechanic by extending the wings
_Ability to control flight during gliding by tilting the wings to one side or the other
_It is possible to perform a drastic turn during gliding by turning one of the wings to block the wind
_Speed gain when gliding downward (wrists turned forward) and loss of speed when flying upward (wrists backward)
Updated
_Flapping
_Improved the flight system to make it more accurate to reality
_Implemented impulse compensation for sudden changes of direction, so that the player doesn't have to exert much effort
_Modified algorithm for nonlinear thrust calculation, smooth movements are extra smooth, and strong movements are extra powerful
Bugfixing
_Wrist turn
_Fixed internal error where the calculation of wrist rotation was not stable
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Appreciations
Thanks to the first Itchio user who made a donation for our research on perception
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Programmer comments
>>H.I: Venio, licet non vocatus sim. Non tolerabam diutius inactionem
>
Files
Get ViRd
ViRd
fly like a bird
Status | Prototype |
Author | pup |
Genre | Simulation |
Tags | flight-simulator, htc-vive, Oculus Quest, Oculus Rift, valve-index, Virtual Reality (VR) |
Languages | English, Spanish; Castilian |
More posts
- Patch Notes 0.1.1 - Added compatibilityAug 08, 2023
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